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@@ -1,33 +1,25 @@ |
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#include <utility>
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#include <iostream>
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template<typename fun, typename... Ts>
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class Dispatcher {
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public:
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void dispatch(int x, Ts&& ...args) {
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if (x > 0)
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call<int>(std::forward<Ts>(args)...);
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else
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call<double>(std::forward<Ts>(args)...);
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}
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template<template<typename T> class F, typename... Ts>
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void dispatch(int x, Ts&& ...args) {
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if (x > 0)
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F<int>()(std::forward<Ts>(args)...);
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else
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F<double>()(std::forward<Ts>(args)...);
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}
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protected:
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template<typename T>
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void call(Ts&& ...args) {
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throw std::runtime_error("Not implemented");
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template<typename T>
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struct bla {
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void operator()(int&& a, char&& b, double&& c) const {
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std::cout << typeid(T).name() << " " << a << " " << b << " " << c << std::endl;
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}
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};
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class bla {};
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template<> template<typename T>
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void Dispatcher<bla, int, char, double>::call(int&& a, char&& b, double&& c) {
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std::cout << typeid(T).name() << " " << a << " " << b << " " << c << std::endl;
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}
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main() {
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std::cout << "main()" << std::endl;
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Dispatcher<bla, int, char, double> d;
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d.dispatch(5, 1, 'a', 5.5);
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d.dispatch(-5, 1, 'a', 5.5);
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//bla<double>()(1, 'a', 5.5);
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dispatch<bla, int, char, double>(5, 1, 'a', 5.5);
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dispatch<bla, int, char, double>(-5, 1, 'a', 5.5);
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}
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